Soft bodies can interact with other objects in the scene controlled by the framework, and simulations can now be combined with keyframe animation: a workflow that Maxon calls ‘mixed animation’.Īccording to Maxon, the new soft body system – which is GPU-accelerated – is also significantly faster than the old Bullet-physics-based system.Ĭinema 4D now supports OpenColorIO natively, with OCIO colour management applied to the 3D views, Picture Viewer and Redshift RenderView, and when picking colours or working with textures and materials. The software automatically generates pole constraints within a soft body, with users able to control its physics properties by adjusting their settings, or using Fields to control their direction. In addition, the new unified simulation framework introduced in Cinema 4D S26 for cloth and ropes has now been extended to support soft bodies in general, including plastic deformation. Simulation: New integrated, GPU-accelerated soft body physics system Their physics properties are controlled by the length and distribution of pole constraints, shown running across the dinosaur in the image above. Polygon selections on primitives and generators can also be generated procedurally using Fields.Ĭinema 4D’s unified simulation framework now supports soft bodies. In addition, during procedural modelling, most Generators within Cinema 4D now support Vertex Maps and Vertex Color tags if they can be controlled by Cinema 4D’s Fields system. The new system also supports asymmetrical objects that have symmetrical topology, making it possible to keep making edits to a previously symmetrical character model after it has been posed, for example.ģD modelling: use vertex maps and vertex colour data in Generators by defining them with Fields That makes symmetry available during polygonal modelling as well as sculpting, with users able to mirror edits to a model on any co-ordinate axis in object or world space, or on custom planes of symmetry. Key features in Cinema 4D 2023 itself include a new global symmetry system. Maxon told us that Cinema 4D 2023 will not be available as a perpetual licence, and that to get access to the new features, existing perpetual licence holders would need to upgrade to a subscription.Ĭinema 4D 2023’s new global symmetry system makes it possible to mirror polygonal modelling operations across any coordinate axis: something previously only possible during organic sculpting. Under the previous numbering system, it would have been Cinema 4D R27, with the ‘R’ denoting that it was available as an upgrade for perpetual licence holders, unlike the subscription-only ‘S’ releases.Īlthough perpetual licences are still listed in Maxon’s online store, they are only available for Cinema 4D R25, the previous version of the software. The first obvious change about Cinema 4D 2023 is the version number, since with the update, Maxon has switched to Autodesk-style annual versioning. The release is part of a series of Fall 2022 updates to Maxon’s software, which also includes new versions of the Red Giant effects plugins, and its mobile apps Forger and Moves by Maxon.Ī move to annual version numbering – and an end to perpetual licences Maxon has also ended perpetual licences for new versions of the software, meaning that the update is only available to users with subscriptions, either to Cinema 4D itself or to the Maxon One product bundle. The update adds a new global symmetry system for modelling, support for soft bodies within Cinema 4D’s unified simulation framework, and native support for OpenColorIO and improves the GoZ bridge to ZBrush. Maxon has released Cinema 4D 2023, the latest version of its 3D design and animation software. The section on Cinema 4D 2023 starts here. Maxon’s launch video for its Fall 2022 updates. Posted by Jim Thacker Maxon ships Cinema 4D 2023
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